var blurMusic = true;

var media_game = new Audio("sounds/soundtrack.mp3");
media_game.volume = 0.5;
media_game.loop = true;

var Music = {
    Play : () => {
        media_game.play();
        checkMusic = 'Play';
        localStorage.setItem('music', checkMusic);
    },
    Stop : () => {
        media_game.pause();
        checkMusic = 'Stop';
        localStorage.setItem('music', checkMusic);
    }
}

    Music[checkMusic]()



window.onfocus = function() {
    if(checkMusic === 'Play' && isPanel !== true) {
        media_game.play();
    }
    blurMusic = false;
}

window.onblur = function() {
    blurMusic = true;
    media_game.pause();
}

//

var blockCanvas = document.getElementById('canvas');

blockCanvas.addEventListener("touchstart", () => {
    if(checkMusic === 'Play' && blockCanvas.style.display == 'block')
        media_game.play();
})
